Working for Tt Games

Tt Games is in the business of delighting children and grown-ups alike, with our fun and playful takes on world-famous IPs, as part of the LEGO videogame series.  Tt have been making brilliant games for more than 25 years, with over 200 million copies sold to date and 5 BAFTA wins.  As part of Warner Bros, we have exciting plans for future titles based on the world's biggest entertainment properties.

In late 2016 we were extremely proud to be joined by Playdemic, one of the UK’s most successful free-to-play mobile games developers and publishers. Their most recent title, Golf Clash, is a top-grossing smash hit on iOS and Android.  Exciting news continued into 2017 as TT Odyssey was established, founded by some of the leading talent in the mobile games industry.  TT Odyssey is the Brighton based, mobile-focused arm of Traveller’s Tales, designing from the ground-up a LEGO video game as a free to play mobile title.

We are always on the lookout for bright, talented and motivated people to join our AAA studio and to be part of everything we do, because we know it is the talent and dedication of our employees that has made our more than 25 years of success possible.

Tt Games offers successful candidates a competitive salary and a comprehensive benefits package.  Our work environment is inclusive, relaxed and friendly – one of the best things about working here is our fantastic people!  We aim to support work-life balance, and some of the benefits we’re most proud of include: flexitime and other family-friendly benefits; discretionary bonus scheme; company pension scheme and life assurance.  We also offer perks such as regular health and wellbeing activities (including on-site exercise classes), discounts on a wide range of company and partner products, free online training courses, complimentary fruit and a wide selection of drinks, social events and much more! 

Below are the details of the current vacancies at Tt Games and Playdemic.

Current Vacancies

Senior Analytics QA Engineer - Warner Bros.

Show/Hide Details

The Warner Bros. Analytics (WBA) team based in Boston MA in the United States are looking to fill a Senior Analytics QA Engineer position which will be based at Playdemic in Wilmslow, UK. The WBA team provides data analytic services to support game teams and analysts across the WB Games organisation and is co-located at the Turbine studio.

As players perform actions in-game, the analytics platform collects telemetry in real-time. The data collected is then used to provide insights for guiding game development, marketing, and monetisation. Some of our featured games include, Batman: Arkham Knight, Mortal Kombat X, Golf Clash, the LEGO Universe of titles from Tt Games and Game of Thrones: Conquest.

We deploy to the Amazon Cloud and a person in this role will develop a deep understanding of the concepts involved with managing resources in AWS. Apache Spark and Kafka are used in the data processing pipeline.

What part will you play?

  • Build tools and lead efforts around functional, integration and load testing.
  • Contribute to automated deployment of the platform.
  • Provide Jenkins job development and administration.
  • Monitor and report incidents using DataDog and PagerDuty.
  • Tracking quality level metrics and report to the team.

What do we require from you?

  • Demonstrable experience with a focus on test automation.
  • Experience building test automation frameworks.
  • Experience with SQL and scripting.
  • Experience with any Jenkins or other CI/CD.
  • Experience with any combination of Python, Java, Scala.
  • Bachelors in computer science or closely related discipline.

To apply please email a covering letter and CV to Vicky MacMillan, Senior Recruitment & Resourcing Specialist at jobs@t-tales.com

Games - Programmer - Playdemic

Show/Hide Details

As a Game Programmer at Playdemic, based in Wilmslow, you will be part of a dedicated and dynamic team developing high quality mobile social games targeted at the top of the grossing and download charts. Reporting to the Game Producer, you will work closely with game designers and server side developers to develop the game client. You must be comfortable working in an agile environment. You’ll also be expected to estimate timescales for your tasks in advance and deliver milestones as part of the development process.

You will need to be an experienced Game Programmer who is self-motivated and a strong team player. You take pride in your work and you understand how to deliver a quality product. You have a passion for games and you want to make games to be played by millions of people across the world.

Core Skills & Experience:

  • Proven C#/C/C++ commercial experience within the computer games industry.
  • Strong experience of technical design.
  • Experience of Unity, another C# game engine, or Unreal Engine.
  • Experience with Client / Server development
  • Possess a strong portfolio that demonstrates game development skills ideally on mobile platforms.
  • An excellent attitude, positive mind-set and pro-active to any work completed.
  • A passion of video games.
  • Ability to communicate and work with coders, artists, game and audio designers in a dynamic team environment.
  • Willing to help others and ask for help where needed.

Desirable Attributes:

  • Educated to degree level (or equivalent) in Software Engineering, Computer Science or Mathematics.
  • Experience of iOS, Android or other mobile development.
  • Experience within a mobile gaming environment is a distinct advantage.
  • Objective C, Java.

To apply please email a covering letter, CV and portfolio or samples of work to Vicky MacMillan, Senior Recruitment & Resourcing Specialist at jobs@t-tales.com

About Playdemic

Founded in 2010 by leading Games Industry entrepreneurs, Playdemic is a developer and publisher of mobile games, focused on creating premium free-to-play game services for iOS, Android and Facebook platforms. We are a highly ambitious company committed to making chart-topping products. Our culture and values place great emphasis upon open communication, autonomy and empowerment. We believe in encouraging people to be the best they can be and giving them the tools to achieve their goals.

Golf Clash has been downloaded over 65 million times on iOS and Android and is the number 1 grossing mobile sports game in the US. The game won “Best Mobile Game” at the 2018 BAFTA Awards and Mobile Game Awards.

Acquired by TT Games Studio, part of Warner Bros. Interactive Entertainment and the makers of best-selling LEGO titles including “LEGO Star Wars” and “LEGO Dimensions”, Playdemic is embarking on its next exciting chapter and we are looking forward to lovingly crafting the next generation of LEGO mobile titles. As a result, we’re looking for passionate, dedicated individuals to join us on the next part of our journey.

Playdemic offers successful candidates a competitive salary and a comprehensive benefits package.  Our work environment is inclusive, relaxed and friendly – one of the best things about working here is our fantastic people!  We aim to support work-life balance, and some of the benefits we’re most proud of include: flexitime and other family-friendly benefits; discretionary bonus scheme; company pension scheme and life assurance.  We also offer perks such as regular health and wellbeing activities (including on-site exercise classes), discounts on a wide range of company and partner products, free online training courses, complimentary fruit and a wide selection of drinks, social events and much more!

We expect high levels of ambition and innovation from our colleagues and an ability to flourish within the dynamic entertainment industry in which the company operates.

Facilities Coordinator

Show/Hide Details

TT Games Group (TTG) part of Warner Bros Interactive Entertainment, is based in the North West of England and operates from a number of sites across the UK.  The TT Games Facilities Manager looks after all TTG properties, servicing the needs of over 600 staff across the multiple sites.

Primary Purpose of the Job:

To support the Facilities Manager of TT Games in providing a full FM service across all sites and to assist with internal projects and office moves.

Main Responsibilities:

  • Responsibility for the day-to-day delivery of Facilities services.
  • First point of contact for all reactive works.
  • Maintain statutory records for studio Health & Safety.
  • Maintain and write SOP’s for FM services.  Ensure that all KPIs and SLA’s are achieved on all service contracts and to follow up on any deficiencies.
  • Manage, supervise and coordinate the work of contractors.
  • Compile weekly and monthly update reports.
  • Regular travel between sites as and when required.

Key Performance Areas:

  • Delivery of the specified property FM services.
  • End user interface for day-to-day issues and 1st level escalation.
  • Recording of a physical asset resister and upkeep of all O and M’s.
  • Service delivery and coordinating supplier supervision.
  • Monitor and review performance of service delivery.
  • Budget reporting.

Relevant Previous Work Experience:

  • Previous experience within an FM environment.  
  • Demonstrable experience working with SLA’s and KPI’s.
  • Proven ability to manage external suppliers to achieve superior levels of service.
  • Able to demonstrate management and knowledge of both hard and soft services requirements of buildings.
  • Experience dealing with stakeholder requirements.

Skills Required:

  • Project Management experience.
  • Highly organised, with excellent communication skills, you will be able to re-prioritise tasks on an ongoing basis.
  • Effective time management and assessment of workload.
  • Ability to communicate effectively with all levels of employee within the organisation.
  • Capacity to deal with ambiguity and solve complex problems effectively.
  • Report creation and monitoring of SLA on service contracts.
  • Financial acumen.

Education/Qualifications:

  • BIFM qualified would be advantageous but not essential.

To apply please email a covering letter and CV to Vicky MacMillan, Senior Recruitment & Resourcing Specialist at jobs@t-tales.com

Senior Character Riggers

Show/Hide Details

Tt Games are looking for two Senior Character Riggers to join our Character Rigging Team. These are permanent positions based at our studios in Knutsford & Wilmslow.

The successful candidates will have the opportunity to work within the highly successful and creative Animation department supporting animators and producing high quality rigs and tools.

Core Skills & Experience:

  • Creating control rigs for a wide variety of characters, creatures, and vehicles.
  • In-depth knowledge, and technically proficient, in using Autodesk Maya is a must.
  • Experienced in writing scripts, preferably with Python, to automate processes and support the animation pipeline.
  • Able to liaise with the Lead Character Rigger, other technical support staff, and animators in trouble shooting and development.
  • Show a sound understanding of animation principles and processes.
  • We're looking for candidates who are self-motivated and enthusiastic.
  • A good communicator and at ease with working in a team.
  • Capable of working to tight deadlines.
  • Degree, related qualification or equivalent experience in Animation.

To apply please email a covering letter, CV and showreel to Vicky MacMillan, Senior Recruitment & Resourcing Specialist at jobs@t-tales.com

Game Director / Creative Director

Show/Hide Details

As a Game Director / Creative Director at TT Games, you will take responsibility for producing game design documents and communicating those designs to the team. You will be involved in every aspect of the design and production process. 

This is a very hands-on role where you’ll be editing scripts and setting variables to decide and iterate on the behaviours of game objects.  You will need to distil the vision of the Head of Design, the feedback from the team, feedback from players in users tests and the live service and any analytics data down into meaningful changes to the numbers beneath the hood of the game. 

You will be an experienced and passionate individual who takes your career in game design seriously, and are regarded as one of the best in your field. You’re ambitious to see your designs played and enjoyed by millions of people. You will need to be extremely creative, but also able to apply logic and analytical thought to the medium. You will also be able to communicate your ideas well both verbally and in writing, and take pride in seeing your ideas come to fruition over the development process. With a deep understanding of game mechanics you’ll be adept at using creating, refining and testing the underlying core gameplay systems. A self-starter, you will be able to work independently and with minimal supervision.

Main Responsibilities

  • Working on optimising monetisation mechanics and driving membership conversion.
  • Reviewing key performance indicators and trends of their online games.
  • Planning and executing live events, sales and promotional offers.
  • Analysing monetisation strategies of competitive games.
  • Interpret the Head of Design’s creative vision and Senior Management’s product strategy into everyday project development.
  • Create and maintain high quality documentation.

Core Skills & Experience

  • Experience working on multiplayer or free to play.
  • A deep understanding of monetisation techniques and best practice within games.
  • Very strong verbal, visual and written communication skills.
  • Willingness to work with the Head of Design to translate their vision into in-game content.
  • Creative thinker, able to come up with ideas that solve problems in simple and elegant ways that put the player first.
  • Demonstrable experience working with gameplay data to produce balanced, fun systems.
  • Understanding of the commercial requirements of a product with the ability to communicate the business case as well as the player experience.
  • Demonstrate a passion for games and game design as a career.
  • Able to multi-task, prioritise and work to deadlines.
  • Details-orientated, quality-focused and player-centric.
  • Ability to work independently as well part of a team.

To apply please email your covering letter and CV to Vicky MacMillan, Senior Recruitment & Resourcing Specialist at jobs@t-tales.com

About TT Games

Responsible for the best-selling and BAFTA-winning LEGO videogame series, TT Games is in the business of delighting children and grown-ups alike. With more than 25 years of success behind our studio, and as a valued part of Warner Bros since 2007, we have incredibly exciting plans for future titles based on the world's biggest entertainment properties.

In late 2016 we were extremely proud to be joined by Playdemic, one of the UK’s most successful free-to-play mobile games developers and publishers. Their most recent title, Golf Clash, is a top-grossing smash hit on iOS and Android.  Exciting news continued into 2017 as TT Odyssey was established, founded by some of the leading talent in the mobile games industry.  TT Odyssey is the Brighton based, mobile-focused arm of Traveller’s Tales, designing from the ground-up a LEGO video game as a free to play mobile title.

We are always on the lookout for bright, talented and motivated people to join our AAA studio and to be part of everything we do, because we know it is the talent and dedication of our employees that has made our more than 25 years of success possible.

TT Games offers successful candidates a competitive salary and a comprehensive benefits package.  Our work environment is inclusive, relaxed and friendly – one of the best things about working here is our fantastic people!  We aim to support work-life balance, and some of the benefits we’re most proud of include: flexitime and other family-friendly benefits; discretionary bonus scheme; company pension scheme and life assurance.  We also offer perks such as regular health and wellbeing activities (including on-site exercise classes), discounts on a wide range of company and partner products, free online training courses, complimentary fruit and a wide selection of drinks, social events and much more! 

We expect high levels of ambition and innovation from our colleagues and an ability to flourish within the dynamic entertainment industry in which the company operates.

VFX Artist - FTC

Show/Hide Details

Our Art team at TT Games Studio are on the lookout for a passionate VFX Artist to join their close knit team to work on an exciting project.  This is a fixed term contract, currently until the end of August 2019 and will be based in Knutsford.

Main Responsibilities:

  • Responsible for conceptualising and creating a wide range of visual effects for the game, compliant with game design and vision.
  • Creation of high quality game and cutscene specific VFX using in-house editor and packages provided (Maya and Photoshop).
  • Liaise with Construction Artists & Code with regards to placing and triggering gameplay-specific VFX.
  • Feedback any risks or concerns of game designs impacting the schedule.
  • Work with VFX Lead and Art Director to ensure consistency between vision and implementation of effects.
  • Working closely with other departments on effects heavy levels to balance frame-rate.
  • Ensuring work/level hits all memory and frame rate guides/restrictions for all platforms required.
  • Understanding that changes and amendments are part of the pipeline.
  • Responsible to plan and prioritise assigned workload within given deadline.
  • Attending meetings to note the VFX requirements in conjunction with Level Director.
  • Help to mentor other VFX artists.
  • Document and communicate clear technical guidelines for VFX creation and real-time implementation to the team.
  • Undertake relevant on-the-job training where required.
  • Support the Lead Artist in any ad hoc tasks and duties.
  • Other tasks as required.

Skills & Qualifications:

  • Good demonstration of VFX work through Portfolio or Art Test.
  • Demonstrable production experience as a VFX Artist in the games industry, preferably on console titles.
  • Excellent communication and organisation skills.
  • Effective time management skills to meet deadlines without sacrificing quality.
  • Good working knowledge and proficiency of a 3D application, preferably Maya.
  • Strong Photoshop editing skills for creating texture effects for use with the particle systems.
  • Advanced skills of software used in game development (e.g. UE4, Unity).
  • In-depth knowledge of VFX principals and good sense of timing and staging.
  • Understanding of Shaders and Rendering Pipeline as it relates to VFX.
  • Practical and methodical approach to both technical and creative problem-solving.
  • Experience with a scripting language would be a big plus.
  • Experience with fluid simulation tools (e.g. FumeFX) would be a plus.
  • Highly self-motivated and show initiative.
  • Ability and willingness to accept and follow direction and to collaborate productively with others.
  • Exceptional eye for detail and drive for quality.

To apply please email your CV and portfolio to Vicky MacMillan, Senior Recruitment & Resourcing Specialist at jobs@t-tales.com

Character Rigger - FTC

Show/Hide Details

Tt Games are looking for a Character Rigger to join our Character Rigging Team. This will be an initial fixed term contract until the end of August 2019 and based at our studio in Knutsford.

We welcome applications from experienced Riggers and are also happy to hear from recent graduates. The successful candidate will have the opportunity to work within the highly successful and creative Animation department supporting animators and producing high quality rigs and tools.

Core Skills & Experience:
 

  • Creating control rigs for a wide variety of characters, creatures, and vehicles.
  • In-depth knowledge, and technically proficient, in using Autodesk Maya is a must.
  • Experienced in writing scripts, preferably with Python, to automate processes and support the animation pipeline.
  • Able to liaise with the Lead Character Rigger, other technical support staff, and animators in trouble shooting and development.
  • Show a sound understanding of animation principles and processes.
  • We're looking for candidates who are self-motivated and enthusiastic.
  • A good communicator and at ease with working in a team.
  • Capable of working to tight deadlines.
  • Degree, related qualification or equivalent experience in Animation.

To apply please email a covering letter, CV and showreel to Vicky MacMillan, Senior Recruitment & Resourcing Specialist at jobs@t-tales.com

Programmers - TT Odyssey - Brighton

Show/Hide Details

TT Odyssey in Brighton are on the lookout for a number of Programmers to join their small talented team to support in the creation of new LEGO games on mobile, and are very open to hearing from candidates at all levels, from graduate to senior.

You are a generalist and will get to work on all aspects of the game in a small team. You’re friendly, smart and get things done!

If you can prove the following we'd love to hear from you:

  • Proven C#/C/C++ commercial experience within the computer games industry.
  • Strong experience of technical design.
  • Capable of providing mentoring and leadership while designing and delivering solutions in a fast paced work environment within a small and focused game team.
  • A good degree in Computer Science, Maths, a relevant subject or equivalent experience.
  • You’re a self-starter able to see the goal, research and plan the steps to it.
  • Excellent knowledge of one programming language, preferably C#, C or C++, with the aptitude and willingness to pick up new languages and APIs.
  • You love an area of games technology or development which you can show you’ve gone deep into.
  • As a keen gamer you appreciate game design and user experience on all platforms from mobile to consoles.
  • A passion to ship great games to people.
  • Easy going attitude - being flexible with new ideas and most importantly open to direction and iteration.
  • Ability to communicate and work with coders, artists, game and audio designers in a dynamic team environment.
  • Willing to help others and ask for help where needed.

Advantageous:

  • Experience of Unity 3D, another C# game engine, or Unreal Engine.
  • Client/Server development experience.
  • Knowledge of multiple additional programming languages (e.g. C, Java, HLSL, Python, PHP, Javascript, Scala).
  • Experience of iOS, Android or other mobile development.
  • Contributed successfully to an open-source project.
  • UI experience with web apps, touch interface design and/or games.
  • Knowledge of web-based client-server applications and databases.
  • Experience of Photoshop, Maya or similar packages.

About TT Odyssey

Founded in 2017 by some of the leading talent in the mobile games industry, TT Odyssey is the Brighton based, mobile-focused arm of Traveller’s Tales, part of Warner Bros. Interactive Entertainment and the makers of best-selling LEGO titles including “LEGO Star Wars” and “LEGO Dimensions”.  This is the first time that a LEGO video game has been designed from the ground-up as a free to play, mobile title.  Quality and innovation is extremely important in this endeavour.  We aim to be at the top of the charts and are looking for people to whom that goal is important.  We are well funded, independent in spirit and working with the best Intellectual Properties in the world. Who wouldn’t want to be a part of that!

Our culture and values place great emphasis upon open communication, autonomy and empowerment. We believe in encouraging people to be the best they can be and giving them the tools to achieve their goals.  Our team is small, supportive and collaborative.  We like everyone to be involved in the design process and value staff who can work independently.  Our people are expected to organise their time and workload themselves so we can avoid excessive layers of management.  This leads to a flat structure where everyone is respected and listened to.

TT offers successful candidates a competitive salary and a comprehensive benefits package.  Our work environment is inclusive, relaxed and friendly – one of the best things about working here is our fantastic people!  We aim to support work-life balance, and some of the benefits we are most proud of include flexitime and other family-friendly benefits; discretionary bonus scheme; company pension scheme and life assurance.  We also offer perks such as regular health and wellbeing activities, discounts on a wide range of company and partner products, free online training courses, complimentary fruit and a wide selection of drinks, social events and much more! 

We expect high levels of ambition and innovation from our colleagues and an ability to flourish within the dynamic entertainment industry in which the company operates.

To apply, please send your CV and Covering Letter to Vicky MacMillan, Senior Recruitment & Resourcing Specialist at jobs@t-tales.com

Mobile Engine Programmer

Show/Hide Details

Traveller’s Tales are looking for a Mobile Engine Programmer to join the existing technology team in Wilmslow.

The successful candidate will have the opportunity to work within a highly successful and creative team supporting the development of multiple AAA titles across a wide range of platforms. Working closely with our content and game teams supporting our efforts to create great games for mobile devices, this is an opportunity to play a key role in the ongoing success of TT Games.

Main Responsibilities:

  • Work within our rendering team supporting mobile graphical development.
  • Help to develop mobile focused features and systems.
  • Support current and future mobile game projects.
  • Assist with profiling and performance investigation.
  • Assist with device compatibility and app scalability issues.

Core Skills & Experience:

  • Strong C/C++ skills.
  • Experience of iOS or Android C++ development.
  • Knowledge of iOS development tools and SDKs, or Android NDK/SDK.
  • Experience of one or more graphics API (e.g. Metal, OpenGL/GLES, DirectX, Vulkan).
  • Experience of either Windows or Mac OSX development environments.

Desirable Attributes:

  • Bachelor’s degree in Computer Science or a related field or equivalent professional experience.
  • Be highly motived, with a passion for games.
  • Experience within a mobile gaming environment is a distinct advantage.

To apply please email a covering letter and CV and send to Vicky MacMillan, Senior Recruitment & Resourcing Specialist at jobs@t-tales.com

Junior Network Programmer

Show/Hide Details

We are looking for a Junior Network Programmer to join our Game Technology team. The Game Technology team is part of the Engine Room Department, and is responsible for creating and maintaining the nuts and bolts that glue our award winning games together.  This is a permanent position based at our studio in Wilmslow.

You will be working with every platform conceivable, from hand-held devices, through desktop computers to consoles both current and next generation. Because of this, you will be using a wide variety of development environments and programming languages and tackling technical challenges of every sort. No day will be the same, and you won't be bored!

During your day you will be working with all the internal development departments in TT Games: the game programmers, the low level renderer programmers, the artists and designers who produce the amazing content that makes our games alive, the production team who manage the process and the publishers who get our games out to the public. Finally, but not least, you will liaise with the platform holders to resolve technical challenges and overcome any submission problems that come with the fast pace of the console and hand held market.

You will be expected to get involved with all aspects of the TT Games code base to ensure each programming department works effectively together. For that reason, you will need to have experience with working with large code bases and be able to understand other people's code quickly. Particular areas of expertise would be helpful in tools, networking and online, and resource management.

The ideal candidate will have:

  • A keen interest in online games and the technology and architecture behind them.
  • A good degree in Computer Science, Math or Physics or related subject (2.i or above) or equivalent experience
  • Fluent in C++ and object oriented programming
  • A structured approach to programming with the desire to write clean, well commented, documented and maintainable code.
  • A positive can do attitude coupled with the ability to get things done.
  • Some experience of low level socket based network game programming.
  • Familiarity with online/web technologies such as endpoints (REST).

A strong candidate will also have one or more of the following:

  • Experience programming consoles at a low-level on PS4, Xbox One, Nintendo Switch, iOS, Android, PS3, Xbox 360, Wii U, macOS and PC.
  • Understanding of machine architecture.
  • Strong 3D math skills.
  • Strong debugging skills in a multi-threaded / multi-core environment.
  • The ability to analyse and optimise algorithms for efficiency.
  • Knowledge of Python, SQL, Java.

To apply please email a covering letter and CV to Vicky MacMillan, Senior Recruitment & Resourcing Specialist at jobs@t-tales.com

Gameplay Programmer FTC

Show/Hide Details

We are looking to recruit a Game Programmer into the Gameplay team in Knutsford on a fixed term contract until the end of August 2019. Working on games including our award-winning LEGO series, the successful candidate will be working with our very successful cross-platform codebase.

We welcome applications from experienced programmers and also happy to hear from recent graduates.

The ideal candidates will have:

  • Demonstrably strong talent for programming game-play and mechanics, with a clear understanding of what makes games 'feel' good.
  • Passion for working closely with world-class artists, animators and designers; supporting their developing day-to-day needs for game-play technology and associated tools.
  • A highly self-motivated team-player with the ability to dive in, understand code, and learn quickly.
  • Fluent in object-oriented C++ with strong debugging and documentation skills.
  • Strong 3D maths and physics skills.
  • A good degree or post-graduate qualification, or relevant experience, in Computer Science or a related subject.
  • Provide time estimates for complex programming tasks.
  • Mentor Junior Programmers.
  • Analyse the design documents for risk and provide creative solutions.
  • Demonstrable experience in the games industry.

To apply please email a covering letter, CV and portfolio or samples of work to Vicky MacMillan, Senior Recruitment & Resourcing Specialist at jobs@t-tales.com

Game Mechanics Programmers - FTC

Show/Hide Details

We’re looking for bright, talented & motivated people to join our Game Mechanics team at TT on fixed term contracts. We have a variety of positions available based at either our Knutsford or Wilmslow offices, and are very open to hearing from recent graduates right up to senior level. This is a fantastic opportunity to gain some invaluable experience, whilst working on AAA game titles.

The ideal candidates will have:

  • Demonstrably strong talent for programming game-play and mechanics, with a clear understanding of what makes games 'feel' good.
  • Passion for working closely with world-class artists, animators and designers; supporting their developing day-to-day needs for game-play technology and associated tools.
  • Firm understanding of how to create APIs and Tools which are intuitive, flexible and efficient.
  • A highly self-motivated team-player with the ability to dive in, understand code, and learn quickly.
  • Fluent in object-oriented C++ with strong debugging and documentation skills.
  • Strong 3D maths and physics skills.
  • A good degree or post-graduate qualification, or relevant experience, in Computer Science or a related subject.

To apply please email a covering letter, CV and portfolio to Vicky MacMillan, Senior Recruitment & Resourcing Specialist at jobs@t-tales.com

Associate Lead Tools Programmer

Show/Hide Details

Join the team that makes building the LEGO games possible! Working together with Art, Animation and Design teams, you will help make cutting-edge editors and craft a great user experience for our Creative departments. The tools you forge will be used for building content for AAA games on all current platforms (including mobile and console) across the studios within the Tt group.

We are seeking to recruit an Associate Lead Tools Programmer on a permanent contract based at our studio in Wilmslow.

Main Responsibilities:

  • Maintain and develop software for other departments.
  • Maintain and develop automatic test suites for checking the quality of released tool chains.
  • Develop release and distribution mechanisms allowing Art and Design Leads the control they want for handling the distribution of new tools technology.
  • Assist with general game system code and server tool support.
  • Minimise platform specific or special case code.
  • Maximise re-use of code.
  • Ensure that code is designed and written to be robust and stable with minimal bugs
  • Ensure that code builds and any problems are resolved prior to committing.
  • Contributing to the ongoing development of tools-related technologies.
  • Identify poorly coded / implemented systems and restructure existing code to make it more efficient.
  • Debugging difficult problems.
  • Support Lead Programmer in supplying cover where required.
  • Assume responsibility for systems and be able to resolve problems when required.
  • Identify deficiencies across systems maintained by the team.
  • Assist Lead Programmer in designing architecture.
  • Undertake relevant on-the-job training where required and keep up to date with industry advancements and technologies.
  • Provide coaching to Senior Programmers, Programmers and Junior Programmers where appropriate and with direction from the Lead Programmer.

Skills & Qualifications:

  • Degree or equivalent qualification in Computer Science, Maths or related subject.
  • Fluent in C++ and object oriented programming.
  • Knowledge of C#/WPF.
  • Sound knowledge of 3D maths.
  • Demonstrates dependability and commitment to projects / tasks.
  • Ability to think creatively to solve coding problems.
  • Flexible approach with the ability to adapt with change.
  • Ability to work under pressure and to tight deadlines.


To apply please email a covering letter and CV to Vicky MacMillan, Senior Recruitment & Resourcing Specialist at jobs@t-tales.com

Game Designer - TT Odyssey - Brighton

Show/Hide Details

As a Game Designer at TT Odyssey, you will take responsibility for producing game design documents and communicating those designs to the team. You will be involved in every aspect of the design and production process. 

This is a very hands-on role where you’ll be using Unity directly – editing scripts and setting variables to decide and iterate on the behaviours of game objects.  You will need to distil the vision of the creative director, the feedback from the team, feedback from players in users tests and the live service and any analytics data down into meaningful changes to the numbers beneath the hood of the game. 

You will be an experienced and passionate individual who takes your career in game design seriously, and are regarded as one of the best in your field. You’re ambitious to see your designs played and enjoyed by millions of people. You will need to be extremely creative, but also able to apply logic and analytical thought to the medium. You will also be able to communicate your ideas well both verbally and in writing, and take pride in seeing your ideas come to fruition over the development process. With a deep understanding of game mechanics you’ll be adept at using creating, refining and testing the underlying core gameplay systems. A self-starter, you will be able to work independently and with minimal supervision.

Core Skills & Experience

  • Demonstrable experience as a game designer, preferably in mobile and free-to-play.
  • Very strong verbal, visual and written communication skills.
  • Willingness to work with a Creative Director to translate their vision into in-game content.
  • Creative thinker, able to come up with ideas that solve problems in simple and elegant ways that put the player first.
  • Demonstrable experience working with gameplay data to produce balanced, fun systems.
  • Understanding of the commercial requirements of a product with the ability to communicate the business case as well as the player experience.
  • Demonstrate a passion for games and game design as a career.
  • Able to multi-task, prioritise and work to deadlines.
  • Details-orientated, quality-focused and player-centric.
  • Ability to work independently as well part of a team.
  • High levels of energy and drive.

To apply please email a covering letter, CV and portfolio to Vicky MacMillan, Senior Recruitment & Resourcing Specialist at jobs@t-tales.com

About TT Odyssey

Founded in 2017 by some of the leading talent in the mobile games industry, TT Odyssey is the Brighton based, mobile-focused arm of Traveller’s Tales, part of Warner Bros. Interactive Entertainment and the makers of best-selling LEGO titles including “LEGO Star Wars” and “LEGO Dimensions”.  This is the first time that a LEGO video game has been designed from the ground-up as a free to play, mobile title.  Quality and innovation is extremely important in this endeavour.  We aim to be at the top of the charts and are looking for people to whom that goal is important.  We are well funded, independent in spirit and working with the best Intellectual Properties in the world. Who wouldn’t want to be a part of that!

Our culture and values place great emphasis upon open communication, autonomy and empowerment. We believe in encouraging people to be the best they can be and giving them the tools to achieve their goals.  Our team is small, supportive and collaborative.  We like everyone to be involved in the design process and value staff who can work independently.  Our people are expected to organise their time and workload themselves so we can avoid excessive layers of management.  This leads to a flat structure where everyone is respected and listened to.

TT offers successful candidates a competitive salary and a comprehensive benefits package.  Our work environment is inclusive, relaxed and friendly – one of the best things about working here is our fantastic people!  We aim to support work-life balance, and some of the benefits we are most proud of include flexitime and other family-friendly benefits; discretionary bonus scheme; company pension scheme and life assurance.  We also offer perks such as regular health and wellbeing activities, discounts on a wide range of company and partner products, free online training courses, complimentary fruit and a wide selection of drinks, social events and much more! 

We expect high levels of ambition and innovation from our colleagues and an ability to flourish within the dynamic entertainment industry in which the company operates.